Limited:
Bow Bokatsu, target two Personalities controlled by the same player, at least one of whom is dishonorable, and rehonor one of the dishonorable targets: The other target's controller may choose to destroy him; if he is not destroyed, dishonor him, bow him, and he will not straighten while Bokatsu remains bowed and in play; you may also negate Bokatsu's straightening while Bokatsu remains bowed and in play.