Make Us Go
:
"We are Pakleds. We look for things... things to make us go.
You are smart. Can you make our ship go? Do not try to trick
us. We can tell."
To get past, most CUNNING ENGINEER present must help
aliens (held with dilemma atop mission). At end of your next
turn, cure with CUNNING>24 here or place both out-of-play.
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Rarity:
P
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Type:
Dilemma
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Number:
4
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Attributes:
Space/Planet
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