Seeds or plays on table. Once each turn, your Ferengi who
has Treachery (or your non-Ferengi who has Treachery x2)
may "threaten" (place incident on) any non-Borg personnel
at this location. Make any request of opponent. Incident
nullified if opponent complies. Threatened personnel loses
first-listed skill and opponent must probe each turn:
[DW],
•
: Assassin strikes. Threated personnel killed.