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games : Star Trek : Rules Of Acquisition Expansion


Plasma Energy Burst :

ATTACK
0

ATTACK bonus +4 and DEFENSE bonus +2 if you
have a D'Kora -class ship firing. Hit =  .
Direct hit =  . Otherwise, causes
electromagnetic disruptions ( ).
DEFENCE
2

EM Burst: until end of your next full turn, WEAPONS disabled,
and all ENGINEER-classification personnel are "stopped."

  • Rarity: U
  • Type: Tactics
  • Number: 131
  • Attributes:
    RANGE -0
WEAPONS -1 SHIELDS -1 HULL -30%
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