Add card image
|
Spike
:
May only be controlled by the Rogue player. Spike does +2 damage in close combat, an additional +2 damage if target is Human. When at a location without any Rogue Main Characters, treat Spike and all hostages at Spike's location as if there were still a Rogue Main Character present. Spike may not pick up or use any items. "100% teeth, muscle, and obedience."
|
No comments yet for this card. |