Temporal.
To play this event, you must command three
[Alt] personnel. Plays in your core. At the start of each of your
turns, the player on your right places the top card of your
dilemma pile beneath one of his or her non-headquarters
missions. You may spend 2 additional counters each turn.
"The time lines are in constant flux. ... Unless that's the outcome
you desire, I suggest you find a way to launch the weapon."