Telepass - Once during your turn (before your attack), you may search your opponent's discard pile for a Supporter card and use the effect of that card as the effect of this power. (The Supporter card remains in your opponent's discard pile.) You can't use more than 1 Telepass Poke-Power each turn. The power can't be used in Gardevoir is affected by a Special Condition. (Poke-POWER)
Psychic Lock
60
During your opponent's next turn, your opponent can't use any Poke-Powers on his or her Pokemon.
Rarity:
Rare Holo
Type:
Psychic
Weakness:
P+30
Poke#:
282
Number:
7
Subtype:
Stage 2 Pokémon
Hit Points:
110 HP
Retreat Cost:
CC
Energy Symbols:
C = Colorless =
D = Darkness =
Fr = Fire =
Ft = Fighting =
G = Grass =
L = Lightning =
M = Metal =
P = Psychic =
W = Water =