Energy Reaction - Once during your turn (before your attack), when you attach a G or P Energy card from your hand to Vileplume (excluding the effects of attacks or Poke-Powers), you may use this power. If you attach a G Energy card, the Defending Pokemon is now Asleep. If you attach a P Energy card, the Defending Pokemon is now Poisoned. This power can't be used if Vileplume is affected by a Special Condition. (Poke-POWER)
Disturbing Pollen
60
Flip a coin. If heads, your opponent can't play any Trainer, Supporter, or Stadium cards from his or her hand during your opponent's next turn.
Rarity:
Rare
Type:
Grass
Weakness:
P+30
Poke#:
045
Number:
45
Subtype:
Stage 2 Pokémon
Hit Points:
120 HP
Retreat Cost:
CC
Energy Symbols:
C = Colorless =
D = Darkness =
Fr = Fire =
Ft = Fighting =
G = Grass =
L = Lightning =
M = Metal =
P = Psychic =
W = Water =