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Magical City Endymion
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Each time you or your opponent activates a Spell Card, place 1 Spell Counter on this card. If a card with a Spell Counters(s) on it is destroyed, place a number of Spell Counters on this card equal to the number of Spell Counters that were on the destroyed card. Once per turn, if you remove a Spell Counter(s) from your side of the field to activate the effect of a card effect you control, you can remove the Spell Counters(s) from this card instead. If this card would be destroyed by a card effect, you can remove 1 Spell Counter from this card instead.
Rarity:
SP = Short Print (Common); SSP = Super Short Print (Common); DNPR = Duel Terminal Normal Parallel Rare; DRPR = Duel Terminal Rare Parallel Rare; DSPR = Duel Terminal Super Parallel Rare; DUPR = Duel Terminal Ultra Parallel Rare; |
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