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Mars Program Executive, Corporate Scientist
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Enters play with 3 counters. At end of each turn, remove 1 counter :: Gain 1 Power.
The Mars program yielded immediate returns.
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Number:
63
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Rarity:
Uncommon
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Card Type:
Character
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Faction:
Syndicate
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Fighting:
2
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Cost:
2
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Resource Conditions:
[Syn][Tech]
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Resource Provisions:
[Syn]
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Artist:
Josh Jurgensen
[Dra] = The Dragons
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[Asc] = The Ascended
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[Lot] = Eaters of the Lotus
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[Arch] = Architects of the Flesh
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[Hand] = The Guiding Hand
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[Mon] = The 4 Monarchs
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[Jam] = The Jammers
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[Pur] = The Purists
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[Sev] = The Seven Masters
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[Chi] = Chi
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[Mag] = Magic
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[Tech] = Technology
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