[ERRATA] Power - Steal: (2) Choose any one player and a Relic controlled by that player. Gain control of the chosen Relic and place it under Karak. You may not use the chosen Relic, and it is not affected by Spells, Effects, and other Powers. Your opponent may not play Relics with the same name. When Karak leaves play, return any Relics under Karak to their owner's hands.