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games : Magi-Nation Duel : Awakening


Gilded Cage :

Choose any one non-Naroom Creature in play. The chosen Creature may not use any of its Powers or Effects until the beginning of your next turn. If an opponent's Spell, Power, or Effect discards Gilded Cage from your hand, draw cards equal to the number of cards in that opponent's hand.

  • Number: 48
  • Rarity: Common
  • Card Type: Spell
  • Region: Naroom
  • Energy: 2
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