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games : Magi-Nation Duel : Awakening


Nara :

ENERGIZE: (6). STARTING: Magma Jile, Thermal Blast, Spirit of the Flame. Effect - Resistance: All Ergars and Jiles in play that you control are unaffected by non-Cald Spells. Effect - Rare Spirit: Whenever a Cald Spell adds energy to one or more of your Creatures in play, instead add twice as much energy to each Creature.

  • Number: 78
  • Rarity: Uncommon
  • Card Type: Magi
  • Region: Cald
  • Energy: 10
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