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games : Magi-Nation Duel : Nightmare's Dawn


Arosa :

[ERRATA] ENERGIZE: (6). STARTING: Abaquist, Karak Band, Submerge. Effect - Shell Game: At the end of your turn, you may choose one of your Creatures in play and an opposing Creature in play. The two chosen Creatues switch controllers. At the beginning of your next turn, return any of the chosen Creatures that are still in play to their owner's control.

  • Number: 168
  • Rarity: Rare
  • Card Type: Magi - Stormkeeper
  • Region: Orothe
  • Energy: 12
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