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games : Magi-Nation Duel : Nightmare's Dawn


K'teeb (PW) :

Power - Dream Cross: Choose any one of your other Creatures in play. Until the chosen Creature leaves play, all printed Powers on the chosen Creature are also considered to be printed on K'teeb. K'teeb cannot copy a Power that it already has. All of K'teeb's Powers that reference the card that they are printed on now reference K'teeb. Effect - Dreamwarp: As you play K'teeb, increase or decrease its starting energy by up to one, to a minimum starting energy of one, until the end of the turn.

  • Number: 216
  • Rarity: Uncommon
  • Card Type: Creature
  • Region: Paradwyn/Naroom
  • Energy: 6
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