Power - Empower: (3) Choose any one of your Naroom or Paradwyn Creatures in play. The first time the chosen Creature uses a Power this turn, the cost for that Power is zero. If there is an X in the cost, X equals zero. Effect - Dreamwarp: As you play K'teeb Cub, increase or decrease its starting energy by up to one, to a minimum starting energy of one, until the end of the turn.