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games : Magi-Nation Duel : Promotional Cards


Zet :

ENERGIZE: 6
STARTING: Terrorize, Turn, Koil, Shadow Cloak
Effect - Good Riddance : If Korg is in any player's defeated Magi pile, add three energy to Zet's starting energy.
Power - Treachery : X+4 Zet gains control of any one Creature in play. X is the amount of energy on that Creature. If the Creature is a non-Core Creature, it loses one energy. The Creature may not attack this turn.

"Korg, this is the perfect chance for us to get in there and cause some disarray."

  • Number: 68
  • Rarity: Limited
  • Card Type: Magi
  • Region: Core
  • Energy: 12
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