Vinco ars: At the start of each round, you may lose 1 speed for that round. If you do, when you make an attack roll that round, roll three dice instead of two. Before you complete the roll, exclude one die from the roll. That attack cannot be a critical hit.
"On the morrow they went out to battle-the two most brilliant generals & the two strongest armies that the two most powerful nations possessed-to crown on that day the many honours they had won, or for ever lose them."
-Livoy, Ab Urbe condita