Dwarf Warlord / Master Engineer
May equip two Traps.
React: After target character targets one of your Dwarves within one rank with a strike: The target must succeed with a reflex save (DC 14) or suffer a wound, the strike is canceled, and this react may not be used again until end of turn. This is a Trap.
Order: Once per turn: Ready a non-stunned Level 5 or lower Trap.