Water
Spend Order: Target a character two ranks away, target any characters adjacent to the target: Perform a +7 ranged strike against the target. After the strike, all targets must succeed with a magic save (DC 5 + this wizard's Skill) or become spent or, if already spent, stunned.
"The water witch controls more than the waves. They say she can twist the very climate to her whim." - Keziah