Driver. SiR2 only.
Night Kids Team.
Once per match after playing a tactics maneuver, the maneuver stays in play. While the maneuver is in play, your opponent loses 1 Power or 1 Traction (you decide when you play the maneuver).
I really didn't think you'd be scared enough to take that corner like a turtle. And when you did, I couldn't hit my brakes in time, so BUMP.