Close
games : Magic: The Gathering : Dark Ascension


Hinterland Hermit // Hinterland Scourge :

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt . . .


Hinterland Scourge

Color: Red

Creature — Werewolf (3/2)

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

. . . but the monster within was a tireless hunter.

  • Number: 94
  • Rarity: C
  • Power: 2
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Werewolf
  • Mana cost: 1R
  • Color: Red
  • Artist: Steve Belledin

comments about this card
Author Message
slain34
This is card number 94a/b, not number 93.
Back to top
Posted: November 26, 2012 07:51 pm
Page 1 of 1