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nickdo7
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Some more effects of the card are
1. At the beginning of your main phase, Soul Charge (1), and this unit gets Power +2000 until end of turn. 2. [Choose five face up «Dark Irregulars» cards from your damage zone, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets Power +10000/Critical +1 until end of turn. At the beginning of the end phase of that turn, put five cards from the top of your deck into your damage zone. |
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leals
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Good card but hard to control sometimes |
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Modified on November 25, 2012 03:30 am |
xemnas
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its power is worthy of the Dark World |
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