You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects: * 1+: This card cannot be destroyed by card effects. * 2+: Once per turn, you can halve the Battle Damage you take. * 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. * 4+: Once per turn, during your Main Phase: You can draw 1 card. * 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.
Number:
RYMP-EN053
Rarity:
Common
Card Type:
Spell/Magic Card / Field
Password:
34487429
Rarity:
SP = Short Print (Common);
SSP = Super Short Print (Common);
DNPR = Duel Terminal Normal Parallel Rare;
DRPR = Duel Terminal Rare Parallel Rare;
DSPR = Duel Terminal Super Parallel Rare;
DUPR = Duel Terminal Ultra Parallel Rare;