TRIBUTE SUMMON: A cost 3 or more —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that matches these aspects to the location specified in order to Summon this Spirit. (Lv. 1-2-3): When a Spirit with a Core Cost of 4 or less attacks, neither player loses Life Cores. (Lv. 2-3): IMMUNITY (Ruby/Amethyst/Diamond/Sapphire)
This Spirit is invincible against the effects of all opposing Spirits, Nexus, and Spell Cards of the Gem Colors stated above.