Hand of Power
:
Mentalists may play this as if they were wizards.
Spend Order:
Each opposing character must make a Will save (DC 15) or suffer a wound.
"...it is time, I think, to try something new." - Master K'Hallaek
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Number:
0231
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Type:
Action
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Class:
Wizard
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Rarity:
Promo
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Level:
6
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