Before this battle's resolution: Each player
(starting with the active player)
may target any number of his units at the current battlefield and move them home; if they moved, bow them, then give -2C to each Personality remaining at the battlefield and dishonor him.
Battle:
If there are no Terrains at the current battlefield: Put this card into play there.
The spirit of the forest sleeps within its white birch trees, but one day the horrifying power there may awaken. Villagers can only pray, and hope that it will find the shrine and be merciful.