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games : Final Fantasy TCG : Chapter 5


Relm (5-147) :

When Relm is played to the field, Choose one Monster of cost 3 or less from your Break Zone. You can play it to the field. It gains Haste until the end of the turn. Exclude it from the game at the end of the turn or when it's removed from the field.

  • Number: 5-147S
  • Rarity: S
  • Card Type: Forward
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