[LV1][LV2] (Each Player's Attack Step) The core on each spirit can't become less than their level 1 cost. [LV1][LV2] (When Attacks) Move 2 core from the void to your reserve or this spirit. [When Braved][LV2] (Your Attack Step) When your "Parasite", "Shell Insect"" or "Shellman" spirits defeat only the opposing spirit by comparing BP, send one of your opponent's lives to their reserve.