(Your Main Phase) For this game, all of your spirits get Immunity: Red, Purple, Green, White, Yellow, Blue. Spirits with Immunity are unaffected by the effects of spirit/nexus/magic cards your opponent controls with the listed color(s). This card can only be used by "bearers of the core's light". (Flash Step) During this turn, one of your spirits gets +4000BP. This card can only be used by "bearers of the core's light"