[LV1][LV2] All your "Supreme Hero" and "Great General" spirits get the following effect: "Ice Wall: Purple, Yellow, Blue (During Your Opponent's Turn) When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect." [LV2] (During Opponent's Main Step) Your opponent can't set a burst, unless they move 2 cores from their reserve to their trash.