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games : Warhammer Invasion : Karaz-a-Karak


The Great Guild Hall :

This card enters play with 4 resource tokens on it.
Action: At the beginning of your turn, remove a resource token from this card. Then, if there are no resource tokens on this card, search your deck for up to 5 [Dwarf] support cards, reveal them, and add them to your hand. Then, shuffle your deck.

  • Card Number: 69
  • Rarity: F
  • Card Type: Support
  • Race: Dwarf
  • Cost: 5
  • Hit Points: 0
  • Loyalty Icons: 5
  • Power Icons: 4
  • Traits: Capital Center.
  • Unique: Yes
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