"[LV1][LV2] Charge - Increase the number of opposing cards exhausted due to your effects by 1. [LV1][LV2] Bunshin - 1: (When Destroyed by Opponent) Place up to one card from the top of your deck face down on your field and by adding 1 or more cores from your reserve onto them, during the game, those cards become spirits ""Cost 0, Family: Bunshin, <1>LV1 BP3000, Green"" Bunshin spirits. (Bunshin spirits can't be braved. They're discarded if sent back to the hand or deck)"