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Zephyr Charge
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{1}{U}: Target creature gains flying until end of turn. "All armies prefer high ground to low and sunny places to dark."—Sun Tzu, Art of War, trans. Giles
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No comments yet for this card. |
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Zephyr Charge
:
{1}{U}: Target creature gains flying until end of turn. "All armies prefer high ground to low and sunny places to dark."—Sun Tzu, Art of War, trans. Giles
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No comments yet for this card. |