Thornshot
— While this creature has power 12000 or more, it has "Triple Breaker."
Quillspike Defender
— All your other creatures can't be attacked.
Unleash
— For each other creature you have in the battle zone, this creature gets +3000 power until the start of your next turn.
(To use a creature's "Unleash" ability, put a card from under it into your discard pile when it attacks.)