Sinister Scheming
— When this creature enters the battle zone, put any number of creatures that have a total level 6 or less from your discard pile into the battle zone.
Grand Finale
— Whenever this creature attacks, you may choose any number of your other creatures. For each creature chosen this way, this creature gets 5000+ power until the end of the turn and breaks an additional shield this turn. Banish the chosen creatures.