Rush
:
F
Commit: The next time you attempt to play a non-attack card with a printed difficulty of 6 or less this turn, the control check to play it passes (no control check necessary).
E
Destroy: Change the zone of this attack to any other zone. Playable while committed.
Resources: All Good Order
Keywords:
Unique • Ally
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Number:
67
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Rarity:
Rare
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Card Type:
Asset
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Difficulty:
2
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Block Zone:
Mid
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Block Modifier:
2
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Control:
4
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