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Magical Spring
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Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent's next turn after this card is activated, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 "Magical Spring" per turn.
Rarity:
SP = Short Print (Common); SSP = Super Short Print (Common); DNPR = Duel Terminal Normal Parallel Rare; DRPR = Duel Terminal Rare Parallel Rare; DSPR = Duel Terminal Super Parallel Rare; DUPR = Duel Terminal Ultra Parallel Rare; |
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