Master. Put this card in play and place 10 nightmare counters on it. During each Methuselah's untap phase, he or she may move a nightmare counter from this card to a Ravnos. When the last counter is moved, each Ravnos must burn a blood for each nightmare counter or be burned, and this card and all nightmare counters are then burned. While this card is in play, all Ravnos get +1 bleed and +1 strength and do not hunt as normal. Any ready Ravnos may hunt by stealing a blood from any other Ravnos as a +1 stealth (D) action. Only one Week of Nightmares may be played during a game.