Ravuerite, Sun Spear/Blanc Noir, White Nights Church
:
* Whenever the equipped creature attacks, you may put a creature that costs 3 or less from your hand into the battle zone.
* Dragon Solution - At the end of your turn, if you have 3 or more creatures in the battle zone, flip this card to the dragheart fortress side.
* Whenever one of your light creatures attacks, you may put a creature that costs 3 or less from your hand into the battle zone.
* Dragon Solution - At the end of your turn, if you have 4 or more creatures in the battle zone, flip this card to the dragheart creature side and untap it.
(At the start of the game, draghearts are put into your hyperspatial zone. If it leaves the battle zone, return it there.)