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games : Final Fantasy TCG : 2014 1st


Relm (5-147) :

When Relm enters the Field, choose 1 Monster of cost 3 or less in your Break Zone. You may put it on the Field. It gains Haste until end of turn. At end of turn or if it leaves the Field, remove it from the game.

  • Number: 5-147S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 2
  • Power: 4000
  • Title: Pictomancer
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