Close
games : Final Fantasy TCG : 2014 2nd


Time Mage (14-028) :

Put Time Mage in the Break Zone: Choose 1 of opponent's Auto Abilities. It becomes ineffective.

(I)(I): Choose 1 Summon. It becomes ineffective. This ability can only be use if you control 4 [Job (Common Soldier)] or more.

  • Number: 14-028C
  • Rarity: C
  • Card Type: Forward
  • Attribute: Ice
  • CP Cost: 3
  • Power: 7000
  • Title: Common Soldier
comments about this card
No comments yet for this card.