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games : Final Fantasy TCG : 2014 2nd


Cecil (14-110) :

When Cecil enters the Field, make all Forwards you control Active. They don't take damage until end of turn.

(Sh): Return Cecil to your hand.

(Sh): Cecil gains Brave until end of turn.

  • Number: 14-110S
  • Rarity: S
  • Card Type: Forward
  • Attribute: Water
  • CP Cost: 5
  • Power: 9000
  • Title: Paladin
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