You may only call this card if you have a <
Dungeon Enemy
> or <
Hundred Demons
>
monster
on your field.
When your opponent is dealt
damage
by the effect of your card, put this card from your field into your drop zone. If you do, put the top card of your deck into your
gauge
, and draw a card.
Heehehe, I'm sorry but you're too late?
Card Number:
HEB03-0023
Rarity:
R
Card Type:
Monster
World:
Dungeon World
Power:
3000
Defense:
2000
Critical:
1
Monster Size:
1
Attributes:
Adventurer / Hundred Demons
Rarities: C = Common; UC = Uncommon;
R = Rare; RR = Double Rare;
RRR = Triple Rare;
BR = Buddy Rare; SP = Special Parallel