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Sorcerer of Dark Magic
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Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 Level 6 or higher Spellcaster-Type monsters, and cannot be Special Summoned by other ways. During either player's turn, when a Trap Card is activated: You can negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.
Rarity:
SP = Short Print (Common); SSP = Super Short Print (Common); DNPR = Duel Terminal Normal Parallel Rare; DRPR = Duel Terminal Rare Parallel Rare; DSPR = Duel Terminal Super Parallel Rare; DUPR = Duel Terminal Ultra Parallel Rare; |
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