Patrol Room
:
Encounter set:
Escape from Mount Gram
Underground.
Capture 2.
Travel
: Each player raises his threat by 3 to travel here.
Shadow
: Attacking enemy gets +1
[Attack]
. (+2
[Attack]
instead if the defending player’s threat is 20 or higher).
-
Number:
47
-
Rarity:
F
-
Card Type:
Location
-
Willpower / Threat strength:
3
-
Hit / Quest points:
2
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