Encounter set:
Escape from Mount Gram
Setup
: Each player shuffles his starting hand into his deck. Each player prepares a separate captured deck (see insert). Each player add 2 resources to his starting hero and sets his threat to that hero’s threat cost. Set Southern Gate, Jailor Gornákh and the Angmar Orcs encounter set aside, out of play. Shuffle the encounter deck. Each player draws a new starting hand of 3 cards.
When Revealed:
Each player creates his own staging area and advances to a different stage 2A.
You have been captured and imprisoned by the goblins of Mount Gram.