*
(This creature is put into your mana zone tapped.)
Shield trigger
(When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)
Strike Back - Multicolored
(When a Multicolored card is put into your hand from your shield zone, you may discard that card. If you do, summon this creature for no cost.)
Shield Go
(When this creature is destroyed, put it face-up into your shield zone. When this creature is face-up and would leave your shield zone, put it into your graveyard instead.)
* Ninja Strike 5
(Whenever one of your opponent's creatures attacks or blocks, if you have 5 or more cards in your mana zone and if during that attack you didn't use a Ninja Strike ability, you may summon this Shinobi for no cost. At the end of the turn, put this Shinobi on the bottom of your deck.)
* Lost Prism
(When you put this creature into the battle zone, reveal the top card of your deck. If it's a multicolored card, put it into your hand.)
* Guardman
(When one of your other creatures is attacked, you may tap this creature. If you do, the attacking creature will attack this creature instead.)
* Power attacker +1000
(While attacking, this creature gets +1000 power.)
* Hunting
(While battling, this creature gets +1000 power for each of your Hunters in the battle zone.)
* Slayer
(Whenever this creature battles, destroy the other creature after the battle.)
* Escape
(When this creature would be destroyed, you may add a card from your shield zone to your hand instead. You can't use the "shield trigger" ability of that shield.)
* Dynamo
(Whenever another Dynamo attacks or is attacked, you may tap this creature. If you do, add this creature's power and abilities to that creature until the end of the turn.)