Sun Hammer, Bal Hammer
:
【
Act
】 Put the top two cards of your deck into the drop zone. If there is a
monster
among them, for this turn, this card gets power+3000! This ability may only be used once per turn.
Precisely because it's not versatile, it's surprisingly strong when you get into it.
-
Card Number:
D-BT02-0080
-
Rarity:
C
-
Card Type:
Item
-
World:
Dragon World
-
Power:
2000
-
Critical:
2
-
Attributes:
Sun Dragon / Weapon
Rarities: C = Common; UC = Uncommon;
R = Rare; RR = Double Rare;
RRR = Triple Rare;
BR = Buddy Rare; SP = Special Parallel
|