Rescue 1
-[ACT](Damage Zone)
Generation Break 1
:[Counter Blast (1)] If this card is face up,
call
this card to (RC), it gets [Power]+2000 until end of turn, put the top card of your deck into your damage zone face down, choose a card from your damage zone, heal it, choose one of your vanguards, and deal one damage.
(Perform a damage check.
Triggers
will also activate)
[AUTO]:[Soul Blast (1) & Put this card into your damage zone face up] When this card is discarded from your hand for the cost of
Stride
, if you have a vanguard with the
rescue
ability, you may pay the cost. If you do, choose a card from your damage zone, and heal it.